The dwarf engineer Tyra saves her home by solving puzzles and outsmarting the rogue robots threatening to destroy the crystal mines of Technograad.
Team: 13 people, 5 programmers
Duration: 8 weeks, 160 hours
Engine: Unity
Genre: Mobile Puzzle Game
Reference Game: Lara Croft Go
Tyra was the second game I worked on at The Game Assembly. It was the second game we made in Unity
Programming:
・Måns Berggren
・ Nils Mårtensson
・ Svante Jakobsson
・ Truls Rockström
・ Gabriel Beloqui
Graphics:
・ Sebastian Claesson
・ Sejla Jahic
・ Fredrik Henningsson
Animation:
・Oskar Lind
・ Vilma Löfgren
・ Alexander Wallberg
Level Design:
・ Emanuel Perpåls
・ Kristian Sistig