When I was 4 years old, my family took me to Junibacken. There I saw a screen where you could play “Ludde and His Friends” and I was immediately hooked. They could hardly get me out of there.
Now nearly 20 years later my passion for video games remains the same, I even found that I love making them as well.
On my journey to become a game developer I’ve studied programming, and I now have six years of experience from The Game Assembly, Lund University Faculty of Engineering, and LBS Lund.
I consider myself a gameplay and systems programmer, but I don’t shy away from doing engine work as well. I have particularly noteable experience working with C++, C#, custom engines, Unity, PhysX, audio engines, dynamic destruction, player and gameplay mechanics.
For my final course at TGA, I’m seeking a seven-month (30 weeks) internship at a game studio starting around July to September 2025, and with any luck, remaining there as a proper member of the team afterwards.
As part of The Game Assembly’s internship program, neither student nor company may be in contact with one another regarding internships before April 23rd, 2025. Any internship offers can be made on May 5th at the earliest.